Saturday 24 March 2012

setting sederhana Mikrotik untuk Warnet Game Online

Mangle:
GAME
contoh buat Point Blank, game lain sesuaikan aja port/ip nya
chain=prerouting action=jump jump-target=game
chain=game action=mark-connection new-connection-mark=Game passthrough=yes protocol=tcp dst-address=203.89.146.0/23 dst-port=39190 comment="Point Blank"
chain=game action=mark-connection new-connection-mark=Game passthrough=yes protocol=udp dst-address=203.89.146.0/23 dst-port=40000-40010
chain=game action=mark-packet new-packet-mark=Game_pkt passthrough=no connection-mark=Game


POKER

chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp dst-address-list=LOAD POKER comment="POKER"
chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp content=statics.poker.static.zynga.com
chain=forward action=mark-packet new-packet-mark=Poker passthrough=no connection-mark=Poker_con


BROWSING

chain=forward action=mark-connection new-connection-mark=http passthrough=yes protocol=tcp in-interface=WAN out-interface=Lan packet-mark=Game_pkt connection-mark=Game connection-bytes=0-262146 comment="BROWSE"
chain=forward action=mark-packet new-packet-mark=http_pkt passthrough=no protocol=tcp connection-mark=http


LIMIT DOWNLOAD

chain=forward action=mark-connection new-connection-mark=Download passthrough=yes protocol=tcp in-interface=WAN out-interface=Lan packet-mark=Game_pkt connection-mark=Poker_con connection bytes=262146-4294967295 comment="LIMIT DOWNLOAD"
chain=forward action=mark-packet new-packet-mark=Download_pkt passthrough=no packet-mark=Game_pkt connection-mark=Download


UPLOAD

chain=prerouting action=mark-packet new-packet-mark=Upload passthrough=no protocol=tcp src-address=192.168.0.0/24 in-interface=Lan packet-mark=icmp_pkt comment="UPLOAD"


QUEUE:

queue type

name="Download" kind=pcq pcq-rate=256000 pcq-limit=50 pcq-classifier=dst-address pcq-total-limit=2000
name="Http" kind=pcq pcq-rate=1M pcq-limit=50 pcq-classifier=dst-address pcq-total-limit=2000
name="Game" kind=pcq pcq-rate=0 pcq-limit=50 pcq-classifier=src-address,dst-address,src-port,dst-port pcq-total-limit=2000
name="Upload" kind=pcq pcq-rate=0 pcq-limit=50 pcq-classifier=src-address pcq-total-limit=2000<

Queue Tree

name="Main Browse" parent=Lan limit-at=0 priority=8 max-limit=1M burst-limit=0 burst-threshold=0 burst-time=0s
name="Browse" parent=Main Browse packet-mark=http_pkt limit-at=0 queue=Http priority=8 max-limit=1M burst-limit=0 burst-threshold=0 burst-time=0s
name="Game" parent=global-total packet-mark=Game_pkt limit-at=0 queue=Game priority=1 max-limit=0 burst-limit=0 burst-threshold=0 burst-time=0s
name="Poker" parent=global-out packet-mark=Poker limit-at=0 queue=Game priority=3 max-limit=0 burst-limit=0 burst-threshold=0 burst-time=0s
name="Download" parent=global-out packet-mark=Download_pkt limit-at=0 queue=Download priority=8 max-limit=256k burst-limit=0 burst-threshold=0 burst-time=0s
name="Main Upload" parent=global-in limit-at=0 priority=8 max-limit=256k burst-limit=0 burst-threshold=0 burst-time=0s
name="Upload" parent=Main Upload packet-mark=Upload limit-at=0 queue=Upload priority=8 max-limit=0 burst-limit=0 burst-threshold=0 burst-time=0s


HASILNYA
  •  BROWSING 1Mbs bagi rata sekampung (baca: satu jaringan)
  •  DOWNLOAD 256Kbps bagi rata sekampung
  •  GAME seadanya bandwith sesuai kebutuhan sekampung
  •  POKER seadanya bandwith sesuai kebutuhan sekampung
  •  UPLOAD seadanya bandwith bagi rata sesuai kebutuhan sekampung
  •  tanpa Proxy :D

sumber : forummikrotik.com

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